Slime Control
Try to collect all the scattered keys over the map and a timer stuck to it , but wait there is a catch you need that can change the player's speed and size as well . With increased speed, you can stretch the player, and slowing him down can return to its normal position.
Player movement: direction in directed with the mouse, right-click, or left click to follow the points, to increase or decrease the speed you can use mouse scroll as well.
| Status | Released |
| Platforms | HTML5 |
| Author | Chen_Alter<WHO> |
| Genre | Action |
| Made with | Godot |
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