Try to collect all the scattered keys over the map and a timer stuck to it , but wait there is a catch you need that can change the player's speed and size as well . With increased speed, you can stretch the player, and slowing him down can return to its normal position.

Player movement: direction in directed with the mouse, right-click, or left click to follow the points, to increase or decrease the speed you can use mouse scroll as well.



Published 7 hours ago
StatusReleased
PlatformsHTML5
AuthorChen_Alter<WHO>
GenreAction
Made withGodot

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